In software engineering, a class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects.
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Free DownloadA UML class diagram is made up of:
A description of a group of objects all with similar roles in the system, which consists of:
A class notation consists of three parts:
The graphical representation of the class - MyClass as shown above:
A class may be involved in one or more relationships with other classes. A relationship can be one of the following types: (Refer to the figure on the right for the graphical representation of relationships).
| Relationship Type | Graphical Representation |
|---|---|
Inheritance (or Generalization):
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Simple Association:
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Aggregation: A special type of association. It represents a "part of" relationship.
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Composition: A special type of aggregation where parts are destroyed when the whole is destroyed.
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Dependency:
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In object-oriented design, there is a notation of visibility for attributes and operations. UML identifies four types of visibility: public, protected, private, and package.
The +, -, # and ~ symbols before an attribute and operation name in a class denote the visibility of the attribute and operation.
In the example above:
Access for each of these visibility types is shown below for members of different classes.
| Access Right | public (+) | private (-) | protected (#) | Package (~) |
|---|---|---|---|---|
| Members of the same class | yes | yes | yes | yes |
| Members of derived classes | yes | no | yes | yes |
| Members of any other class | yes | no | no | in same package |
How many objects of each class take part in the relationships and multiplicity can be expressed as:
A class diagram may also have notes attached to classes or relationships. Notes are shown in grey.
In the example above:
We can interpret the meaning of the above class diagram by reading through the points as following.
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Inevitably, if you are modeling a large system or a large business area, there will be numerous entities you must consider. Should we use multiple or a single class diagram for modeling the problem? The answer is:
We can use class diagrams in different development phases of a software development lifecycle and typically by modeling class diagrams in three different perspectives (levels of detail) progressively as we move forward:
Conceptual perspective: The diagrams are interpreted as describing things in the real world. Thus, if you take the conceptual perspective you draw a diagram that represents the concepts in the domain under study. These concepts will naturally relate to the classes that implement them. The conceptual perspective is considered language-independent.
Specification perspective: The diagrams are interpreted as describing software abstractions or components with specifications and interfaces but with no commitment to a particular implementation. Thus, if you take the specification perspective we are looking at the interfaces of the software, not the implementation.
Implementation perspective: The diagrams are interpreted as describing software implementations in a particular technology and language. Thus, if you take the implementation perspective we are looking at the software implementation.
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